Xavian & Hathor a tale of two lions: (title wip)
Summary:
An arena fantasy game with rail grinding, and is stylized with the afrofuturism artstyle
Xavian & Hathor about pageNYC election maps:
Summary:
Mapped Out Hyperlocal Results for New York City Elections
Demo site hosted on github.io Wordpress implementation Github Repository2 fix 2 furious:
Summary:
A local multiplayer puzzle game where you have to press certain keys on a keyboard in succession in-order to move on to the next level. Inspired by the real-life party game Twister. Where players can get tripped-up on each other's fingers.
This game was made for the Global Game Jam 2020 in the NYU Game Center. Our team won the award: "Selected to show off at the Brooklyn Brewery Award"
Due to a hardware limitation with how digital keyboards read input this game won't work on most modern keyboards due to the gameplay requiring multiple keystrokes (unless you have a really expensive one like the one we used to demo the game at ggj 2020).
Itch.io page GGJ 2020 page NYU awards page Github RepositoryWarzone: Flashpoint
Summary:
A Real-Time Strategy game aimed at reviving the virtually dead genre that had been very popular in the late ’90s through early 2000s. This project was greatly inspired by Command and Conquer. In my role as a junior gameplay programmer, I created several gameplay features and optimizations. Of which I made the units information screen, the upgrades system, and had started work on a garrison system. In late April we decided that it was necessary to adopt and switch over to Unity's new Data-Oriented Technology Stack, or DOTS. The project was officially put on hiatus in early October 2019.
Home Is Where The Heart Is:
Summary:
Created in January as a submission for Global Game Jam 2019. I created the GUI, base, upgrades, and health systems. I represented Dust Storm Entertainment at the game jams’ physical location at the NYU game center. After the game jam, I have made some minor modifications to polish the game a bit more.
Github RepositoryBack to the present:
Summary:
A stealth melee game where the player is a scientist who was attempting to turn a Galaxy S7 into a time machine; Apon which it exploded, sending him into the future. You have to sneak past the robot police or kill them all to reach a technology store in order to buy the parts necessary to rebuild your time machine.
Github RepositoryGranopacalypse (name wip):
Summary:
First Person Zombie Survival - City Builder hybrid. This project is my dream game, almost any idea I have, has a place in this project. While the chances of this project coming to fruition are virtually impossible, I allow myself to dream through the lenses of this project. This can be summarized as the hellspawn of “Unturned” and “They Are Billions”. I occasionally go back to this project to work on features of it while I’m between work. Recently I started migrating the project over to the Universal Rendering Pipeline or UWP and started a rewrite of many systems.